![]() ![]() We will hope the next CV1 will solve some of these issues.Rallye La Nucia-Mediterraneo - SIM control 2022 ![]() In the con side, still in development, lost the physical limbs and fingers, not a human real FOV yet, not a big resolution yet, feeling sickness, etc. Speed feeling and head tracking incorporated. It promises a total immersion getting you into the game. Three panels or curved panels don’t seem to have same problem if you use a software to correct the FOV. To calculate angles of the triple screen there are different tools which with a few value inputs can show your ideal FOV, angle and distance to get the ideal configuration.īig screens with projectors which wheel is very close to the main screen.Ī big single screen has the problem due to the distance of our sight to distant points of the sides. To reduce this black strip you can overshape frames of the monitors. Try to get something with less than 10mm. Speed feeling is also better.įrames are important value to consider when you are setting a triple screen configuration. Its function is avoid every kind of distractions for our sight. When you try to get a balance with one screen it is important not forget the vehicle sides.Įven with only one screen is advisable to get a cover. When the FOV is wrong there is an tunnel effect that distorts the speed feeling and feedback. Lastly every sim has its own FOV calculator that helps to set depending on the height and distance measures. It is really important to understand what is happening before our eyes. Mostly you got an approach with the previous steps.ĭisable virtual representation of the driver hands and wheel. Bear in mind you have to accomplish the previous distance and height guidelines before and feel comfortable in your driving position.Ĭheck in your sim which options you have to calculate the height and the distance of the seat and the wheel. The ideal is to overshape wheel virtual silhouette with the physical, always leaving a short distance between 3 and 6 cm. There is no need to change the focus or other inconveniences physical issues. ![]() You achieve this when your eyes are at the 60% of the height of the screen. Right focus of our sight has to be in straight line to the “road”. It takes time to accommodate to these kind of short distances. Over 70 cm is not recommend because lack of coherence between “real” and “virtual” objects. With this subject in mind there are different variables, as the screen size.īelow 27 inches ideal distance is about 60 cm, always calculating from the driver eyes to the main screen.īigger screens need to increase this distance up to 10 cm, no more. Here it is a briefly translation.Īs you probably imagine, the closer you are, the better realism and immersion you get. Carlos Casas (Total Spanish Simulator) wrote a useful guide a few months ago about how to get full immersion in our sim. ![]()
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